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Table 2 Studies with non-impaired participants employing qualitative research methods

From: Using brain-computer interfaces: a scoping review of studies employing social research methods

Publication Data gaining methods Data analyzing methods Number of participants Opinion towards BCI Requests from technology Others
Carmichael/ Carmichael, 2014 [83] “participatory research” none specified 10 uncertainty towards technology due to its novelty and tentative nature more information issues reported: cap, electrodes
Friedman et al., 2010 [54] semi-structured interviews none specified 10 + 3 (2 studies)    experiences of transparency of activities, sense of “presence” in VR, imagination of avatar as being (part of) themselves
Heidrich et al., 2015 [81] participant observation none specified not specified enjoyment more efficiency  
Lightbody et al., 2010 [46] workshops, interviews none specified not specified no discomfort regarding caps more aesthetic and practical cap, integration of other devices and entertainment system, improvements in terms of handling difficulty and graphics  
Mulvenna et al., 2012 [49] focus groups, interviews, interactive workshops none specified 23 + 17 (2 studies) satisfaction, appreciation